State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2022

Top 5 Hypercasual Games Performance in Central America - Q1 2022

Discover the performance trends of the top 5 hypercasual games on a unified platform in Central America during Q1 2022, including weekly downloads, revenue, and active user data.

Top 5 Hypercasual Games Performance in Central America - Q1 2022

In the first quarter of 2022, the top 5 hypercasual games in Central America demonstrated notable performance trends across both iOS and Android platforms. Here's a detailed look at their weekly downloads, revenue, and active user metrics.

Merge Master: Dinosaur Monster from Homa saw a significant spike in weekly downloads, starting from 1.8K in late January and peaking at 402.7K in the week of February 21. This upward trend was mirrored by its weekly active users, which increased from 1.7K to a high of 558.1K during the same period. The game's weekly revenue also grew, reaching approximately $124 in the week of February 21 before stabilizing around $114 towards the end of March.

Count Masters: Stickman Games, published by Freeplay Inc, experienced a consistent decline in weekly downloads from 249.7K in late January to 101.4K by the end of March. Despite this, the game maintained a steady weekly revenue, peaking at around $89 in late February. The weekly active users followed a similar downward trend, decreasing from 659.7K in January to 395.2K by the end of the quarter.

Craftsman: Building Craft displayed a relatively stable performance. Weekly downloads hovered around 140K to 160K throughout the quarter, while weekly active users ranged between 1.1M and 1.5M. The game did not report any revenue during this period.

Craft Earth Boy by Crafting Adventure Games saw a dramatic rise in weekly downloads, peaking at 568.3K in late January before dropping to 9.8K by the end of March. The weekly active users also showed a sharp decline, from 844.1K in late January to 140.8K in the last week of March. No revenue data was reported for this game.

Brain Story: Tricky Puzzle from ABIGLOBAL had a strong start with weekly downloads reaching 541.2K in late December. However, this number steadily decreased to 72.6K by the end of March. The weekly active users showed a similar trend, starting at 821.1K and ending at 343.9K. The game did not generate any revenue during this quarter.

These insights are derived from Sensor Tower data, offering a comprehensive view of the hypercasual gaming landscape in Central America for Q1 2022. For more in-depth analysis and additional insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022